Search found 14 matches
- Mon Jul 01, 2024 7:51 pm
- Forum: Tavern
- Topic: Monster Hunter Armor Wardrobe v2
- Replies: 5
- Views: 49671
Monster Hunter Armor Wardrobe v2
I jumped the gun yesterday, but I've been able to fix some major issues and I'm now ready to actually release this thing. All new and running with dotnet libraries, this version of the Armor Wardrobe now has music, the ability to save multiple armor sets, the Kokoto house, and more! There are a few ...
- Fri Apr 05, 2024 8:00 pm
- Forum: Media
- Topic: Ezekiel's Vision of Purple Gypceros
- Replies: 1
- Views: 4738
Ezekiel's Vision of Purple Gypceros
I've gotten a little tired of the phraze "Biblically Accurate" but that's another way to put it. If you know why it's a Purple Gypceros, you know :D


- Thu Dec 28, 2023 6:53 pm
- Forum: Modding
- Topic: Monster Model Data
- Replies: 1
- Views: 5833
Monster Model Data
With the help of 2Tie's export tools and Blender import plugins, I've identified all the monsters added since Monster Hunter G and their animations. I will update the sheet with new pages as I identify weapon, armor, stage models, etc. Edit: I moved the stylesheet to the wiki and removed the Google ...
- Sat Sep 30, 2023 1:55 am
- Forum: Tavern
- Topic: An [Incomplete] Listing of Models from MH1J and MHG
- Replies: 2
- Views: 5887
Re: An [Incomplete] Listing of Models from MH1J and MHG
Thanks for the info, I've edited my original post and added a note about the animation numbers to the spreadsheet!
- Sat Sep 30, 2023 1:15 am
- Forum: Tavern
- Topic: An [Incomplete] Listing of Models from MH1J and MHG
- Replies: 2
- Views: 5887
An [Incomplete] Listing of Models from MH1J and MHG
Here are the tables I've been slowly compiling to catalog models and animations from Monster Hunter 1 (Japan) and Monster Hunter G. I gave names to the animations as best as I could, though it was hard to tell what some of them were supposed to be. I haven't added player or weapon animations yet, bu...
- Thu Sep 28, 2023 5:11 pm
- Forum: Media
- Topic: Rathian's Despair
- Replies: 2
- Views: 5867
Re: Rathian's Despair
This is impressive! Please keep posting your renders! P.S.: You should create a guide explaining how are you doing these. :P Good idea! I can explain how I made this particular render. Notably, I used Cycles instead of Eevee, so some of these steps will be different for Eevee users: I started by us...
- Thu Sep 28, 2023 1:52 am
- Forum: Media
- Topic: Rathian's Despair
- Replies: 2
- Views: 5867
Rathian's Despair
I spent some time getting the light rays working to really sell the mood of this scene.Thanks to 2Tie for all the extraction and import tools used to make renders like these happen (rendered in Blender 3.5 using Cycles.)


- Fri Sep 15, 2023 7:23 pm
- Forum: Media
- Topic: Diablos in Minegarde
- Replies: 2
- Views: 5674
Diablos in Minegarde
I tried rendering this idea a while back, but now with 2Tie's improved export tools, and a better understanding of Blender, I think this is a big improvement :D


- Sun Aug 20, 2023 6:49 pm
- Forum: General
- Topic: Promoting MH1
- Replies: 14
- Views: 16718
Re: Promoting MH1
I'd like to get some testimonials for my video which I'll include after I've made my arguments. I'm looking for any positive feelings you have about Monster Hunter 1, or a positive experience you had. Please keep it short, no more than two or three sentences. Be sure to include your main hunter's na...
- Wed Aug 16, 2023 9:28 pm
- Forum: Modding
- Topic: Modding Reference
- Replies: 1
- Views: 7266
Modding Reference
I've been looking at the game files, thinking about exporting stuff to do some fun renders. Are there any resources to help identify what each model file is?