An [Incomplete] Listing of Models from MH1J and MHG
Posted: Sat Sep 30, 2023 1:15 am
Here are the tables I've been slowly compiling to catalog models and animations from Monster Hunter 1 (Japan) and Monster Hunter G. I gave names to the animations as best as I could, though it was hard to tell what some of them were supposed to be. I haven't added player or weapon animations yet, but here is my progress at the time of writing:
Edit: moved the stylesheet to the wiki. This one contains all the info I've collected from MH1, G, and 2
https://wiki.mholdschool.com/files/model_info.ods
Spoiler
Monster Hunter 1 (Japan)
- "Monster" names for each em_ file: complete (this includes the Veggie Elder and Poogie)
- "Monster" animations: all including subtable, except for the Veggie Elder and Poogie
- Weapon names: complete
- Armor: complete (this includes the base hunter body parts and hairstyles)
- Stages: mostly complete (I haven't identified some Zones, or most of Minegarde)
- "Monster" names for each em_ file: complete (this includes the Veggie Elder and Poogie)
- "Monster" animations: only Rathian, Rathalos, Gravios, and Red Khezu (the Raths had some changes, so others may have changed too)
- Weapon names: about half of the new weapon files checked
- Armor: complete
- Stages: mostly incomplete (I only checked new files, including ones whose number was skipped in MH1J, E.G. st07
- Armor and Monster .amh files include bones/an armature
- Each Monster has an associated .tbl file which (among other things) includes animation data. In some cases, a monster will not have its own table file, but will use the same table as a similar monster (E.G. Velocidrome/Gendrome, Diablos/Monoblos.) Also, I've found a few animation files that have no associated monster file.
- Some player animations are stored in the pl01 table, but weapon animations are in each weapon's table, like with monsters (thanks for the correction 2Tie!)
https://wiki.mholdschool.com/files/model_info.ods