how do part breaks REALLY work?
Posted: Mon Sep 11, 2023 3:01 am
guys, i have a question, im guessing this applies to all games pre mh world but for the moment assume im talking about the ps2 games, and for that matter, specifically about mh2:
monsters stagger once a certain hp treshold has been reached. quite simple.
so if the head of a diablos has a stagger treshold of 100hp, and you break its head once with 1 stagger, then you need to do 100hp of damage to its head to break one of its horns. quite simple, right?
however, will the part break still happen if the monster is currently, say, toppled? if you staggered its legs and then procceeded to reach the stagger limit of, say, rathians wings, will the wings breaks even if she doesnt visually flinch?
also, how about part breaks that rely on element breaks, like dragon element for many of the elder dragon's horns? assume teostras head has a stagger limit of 100hp, and you reach that but without using dragon element (so youre overshooting, lets suppose an elementless weapon did way too much damage, staggered it once, and the stagger buildup has reset back to 0hp); does it mean that at this point, 1 single point of dragon element has to touch its head to make it stagger *again* and break even though the stagger buildup is at 0hp? or does the dragon element simply have to be present when the stagger treshold is reached? (so you can do 99 damage to its head, and make sure that a hit with dragon element is present in that final stretch)
what about tail breaks, similarly? those require cutting damage, lets once again assume that rathians tail has a stagger treshold of 100hp, does it mean i can do 99 damage to it with blunt damage and then make sure the last final bit is done with cutting damage, or does it have to be 100hp of cutting damage exclusively?
for that matter, if you need 100hp of cutting damage specifically, does that mean weapons like sword and shield and dual blades have it worse, because the amount of raw damage they do is minimal and rely mostly on element? so they'd build up the cutting damage incredibly slowly without the element contributing to it; or does element *do* contribute to tail cuts?
monsters stagger once a certain hp treshold has been reached. quite simple.
so if the head of a diablos has a stagger treshold of 100hp, and you break its head once with 1 stagger, then you need to do 100hp of damage to its head to break one of its horns. quite simple, right?
however, will the part break still happen if the monster is currently, say, toppled? if you staggered its legs and then procceeded to reach the stagger limit of, say, rathians wings, will the wings breaks even if she doesnt visually flinch?
also, how about part breaks that rely on element breaks, like dragon element for many of the elder dragon's horns? assume teostras head has a stagger limit of 100hp, and you reach that but without using dragon element (so youre overshooting, lets suppose an elementless weapon did way too much damage, staggered it once, and the stagger buildup has reset back to 0hp); does it mean that at this point, 1 single point of dragon element has to touch its head to make it stagger *again* and break even though the stagger buildup is at 0hp? or does the dragon element simply have to be present when the stagger treshold is reached? (so you can do 99 damage to its head, and make sure that a hit with dragon element is present in that final stretch)
what about tail breaks, similarly? those require cutting damage, lets once again assume that rathians tail has a stagger treshold of 100hp, does it mean i can do 99 damage to it with blunt damage and then make sure the last final bit is done with cutting damage, or does it have to be 100hp of cutting damage exclusively?
for that matter, if you need 100hp of cutting damage specifically, does that mean weapons like sword and shield and dual blades have it worse, because the amount of raw damage they do is minimal and rely mostly on element? so they'd build up the cutting damage incredibly slowly without the element contributing to it; or does element *do* contribute to tail cuts?