Modding Reference

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Re: Modding Reference

by Malckyor » Mon Sep 18, 2023 12:24 am

I don't remember exactly how they look like but they have .pmod extension when decompressed which can be loaded in a specific Blender version with a plugin shared on github, I don't quite remember since I don't touch those files for quite some time and all I did was some translations and other edits.

Modding Reference

by PlatyPete » Wed Aug 16, 2023 9:28 pm

I've been looking at the game files, thinking about exporting stuff to do some fun renders. Are there any resources to help identify what each model file is?

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